Using Curiosity for an Even Representation of Tasks in Continual Offline Reinforcement Learning

  1. Pathmanathan, P.
  2. Díaz-Rodríguez, N.
  3. Del Ser, J.
Aldizkaria:
Cognitive Computation

ISSN: 1866-9964 1866-9956

Argitalpen urtea: 2024

Alea: 16

Zenbakia: 1

Orrialdeak: 425-453

Mota: Artikulua

DOI: 10.1007/S12559-023-10213-9 GOOGLE SCHOLAR