Influencia de diferentes tipos de contenidos educativos generados por estudiantes

  1. Arturo Jaime 1
  2. José Miguel Blanco 2
  3. César Domínguez 1
  4. Rosa Arruabarrena 2
  5. Imanol Usandizaga 2
  6. Patricia Jaime
  1. 1 Universidad de La Rioja
    info

    Universidad de La Rioja

    Logroño, España

    ROR https://ror.org/0553yr311

  2. 2 Universidad del País Vasco/Euskal Herriko Unibertsitatea
    info

    Universidad del País Vasco/Euskal Herriko Unibertsitatea

    Lejona, España

    ROR https://ror.org/000xsnr85

Revista:
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI)
  1. Cruz Lemus, José Antonio (coord.)
  2. Medina Medina, Nuria (coord.)
  3. Rodríguez Fortiz, María José (coord.)

ISSN: 2531-0607

Año de publicación: 2023

Título del ejemplar: Actas de las XXIX Jornadas sobre la Enseñanza Universitaria de la Informática. Granada, del 5 al 7 de julio de 2023

Número: 8

Páginas: 241-248

Tipo: Artículo

Otras publicaciones en: Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI)

Resumen

Learning content generated by students can be used by other classmates. In this article we review experiences of content generation in different formats and the students' perception of the learning achieved with their generation and use. In particular, we analyze those carried out in project management and database design courses at two universities. The formats include videos, multiple-choice questions, lists of articles, lists of videos, and lessons learned. We highlight the students' opinion regarding the associated activities and their influence on the teaching-learning process.

Referencias bibliográficas

  • Rosa Arruabarrena, Ana Sánchez, José Miguel Blanco, José Ángel Vadillo e Imanol Usandizaga. Integration of good practices of active methodologies with the reuse of student-generated content. International Journal of Educational Technology in Higher Education, 16(1), 1-20, 2019.
  • Rosa Arruabarrena, Ana Sánchez, Arturo Jaime y César Domínguez. A novel taxonomy of student-generated video styles. International Journal of Educational Technology in Higher Education, 18, 54, 2021.
  • Arif Bakla. Learner-generated materials in a flipped pronunciation class: A sequential explanatory mixed-methods study. Computers & Education, 125, 14-38, 2018.
  • Miren Bermejo, Maider Azanza, José Miguel Blanco, Imanol Usandizaga y Arturo Jaime. Incorporando los Objetivos de Desarrollo Sostenible en el Grado de Ingeniería Informática a través de asignaturas de Dirección de Proyectos. En Actas de las XXVIII Jornadas sobre Enseñanza Universitaria de la Informática, Santiago de Compostela, pp. 239-246, 2022.
  • Alison F. Doubleday y Sarah J. Wille. We are what we do: Examining learner‐generated content in the anatomy laboratory through the lens of activity theory. Anatomical Sciences Education, 7(5), 361-369, 2014.
  • Kyle W. Galloway y Simon Burns. Doing it for themselves: students creating a high quality peer-learning environment. Chemistry Education Research and Practice, 16(1), 82-92, 2015.
  • Arturo Jaime, José Miguel Blanco, César Domínguez y Rosa Arruabarrena. Creation and Sharing of Lessons Learned by Blogging in the Context of Project-Based Learning. IEEE Access, 10, 114346-114354, 2022.
  • Arturo Jaime, José Miguel Blanco, César Domínguez y Ana Sánchez. Preguntas generadas por estudiantes una solución online para supervisar la aplicación sistemática del método. La innovación como motor para la transformación de la enseñanza universitaria, Universidad de La Rioja, 171-182, 2022.
  • Arturo Jaime, José Miguel Blanco, César Domínguez, Ana Sánchez, Jonathan Heras e Imanol Usandizaga. Spiral and Project-Based Learning with Peer Assessment in a Computer Science Project Management Course. Journal of Science Education and Technology, 25(3), 2016.
  • Craig Lambert, Jennifer Philp y Sachiko Nakamura. Learner-generated content and engagement in second language task performance. Language Teaching Research, 21(6), 665-680, 2017.
  • Satria F. Persada, Jeremy Ivanovski, Bobby A. Miraja, Reny Nadlifatin, Ilma Mufidah, Jacky Chin y Anak Redi. Investigating generation Z ’intention to use learners’ generated content for learning activity: A theory of planned behavior approach. International Journal of Emerging Technologies in Learning (iJET), 15(4), 179-194, 2020.
  • Stacie Petter y Vijay Vaishnavi. Facilitating experience reuse among software project managers. Information Science, 178, 7, 1783-1802, 2008.
  • Jesús Ribosa y David Duran. Student-Generated Teaching Materials: A Scoping Review Mapping the Research Field. Education in the Knowledge Society, 23, 1-15, 2022.
  • Barry Ryan. A walk down the red carpet: students as producers of digital video-based knowledge. International Journal of Technology Enhanced Learning, 5(1), 24-41, 2013.
  • Despoina Schina, Vanessa Esteve-González, Mireia Usart, José-Luis Lázaro-Cantabrana y Marcé Gisbert. The integration of sustainable development goals in educational robotics: A teacher education experience. Sustainability, 12(23), 10085, 2020.
  • Jen Snowball y Sioux McKenna. Student-generated content: An approach to harnessing the power of diversity in higher education. Teaching in Higher Education, 22(5), 604-618, 2017.
  • Xianmin Yang, Xiuhua Guo y Shenquan Yu. Student‐generated content in college teaching: content quality, behavioural pattern and learning performance. Journal of Computer Assisted Learning, 32(1), 1-15, 2016.