Publicaciones en las que colabora con Luis Matey (18)

2014

  1. A novel approach to diagnosing motor skills

    IEEE Transactions on Learning Technologies, Vol. 7, Núm. 4, pp. 304-318

2012

  1. OLYMPUS: An intelligent interactive learning platform for procedural tasks

    GRAPP 2012 IVAPP 2012 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications

2009

  1. Occlusion ratio: a new query parameter for GPUs

    19th Spanish Computer Graphics Conference, CEIG 2009

2008

  1. Analysis of coherence strategies for stereo occlusion culling

    Computer Animation and Virtual Worlds, Vol. 19, Núm. 1, pp. 67-77

  2. Temporal nearest end-effectors for real-time full-body human actions recognition

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2007

  1. Occlusion culling for stereoscopic display of complex mechanical sets

    Proceedings of the International Conference on Information Visualisation

  2. Occlusion culling for stereoscopic display of complex mechanical sets

    11TH INTERNATIONAL CONFERENCE INFORMATION VISUALIZATION

2006

  1. Aplicaciones avanzadas de texturas precomputerizadas en entornos de visualización en tiempo real

    Tecnologías de la información y comunicación (TICs), arte y patrimonio cultural: aplicaciones, desarrollo local y aprendizaje informal : Primer Seminario Internacional celebrado en Donostia-San Sebastián el 5 de mayo de 2003

  2. Towards adaptive occlusion culling using camera coherence

    Proceedings of the International Conference on Information Visualisation

  3. Towards adaptive occlusion culling using camera coherence

    INFORMATION VISUALIZATION-BOOK

2005

  1. Collision problem: Characteristics for a Taxonomy

    Proceedings of the International Conference on Information Visualisation

2004

  1. Approximation of optimal voxel size for collision detection in maintainability simulations within massive virtual environments

    Computer Graphics Forum, Vol. 23, Núm. 1, pp. 13-23

  2. Integration of a generic diagnostic tool in virtual environments for procedural training

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Virtual reality for aircraft engines maintainability

    Mecanique et Industries

2003

  1. APLICACIONES AVANZADAS DEL USO DE TEXTURAS PRECOMPUTADAS EN ENTORNOS DE SIMULACIÓN EN TIEMPO REAL

    Revista Ingeniería Industrial, Núm. 2, pp. 45-58

  2. REALIDAD VIRTUAL PARA EL MANTENIMIENTO DE MOTORES DE AVIÓN

    Revista Ingeniería Industrial, Núm. 2, pp. 19-28

  3. Realidad virtual para el mantenimiento de motores de avión

    CEIG 2003: XIII Congreso Español de Informática Gráfica, Universidade da Coruña, A Coruña 2, 3 y 4 de julio de 2003