Video games, parental mediation and gender socialization

  1. Aierbe, Ana 1
  2. Oregui, Eider 1
  3. Bartau, Isabel 1
  1. 1 University of the Basque Country (UPV/EHU)
Revista:
Digital Education Review

ISSN: 2013-9144

Año de publicación: 2019

Número: 36

Páginas: 100-116

Tipo: Artículo

DOI: 10.1344/DER.2019.36.100-116 DIALNET GOOGLE SCHOLAR lock_openDialnet editor

Otras publicaciones en: Digital Education Review

Objetivos de desarrollo sostenible

Resumen

The study examines the parental perception of the use of video games by their preadolescent children, as well as parental beliefs, mediation practices and difficulties they encounter. In total, 186 parents have participated. The results, gathered in the quantitative and qualitative phase, reveal differences in parental perception according to the age and sex of their children; parents have more negative than positive beliefs about video games and use more strategies based on control than on support and communication. In parents’ opinion, the difficulties for mediation are related to the precocity to which they access the media and Internet, social pressure, uncontrollability and the digital divide. The paper concludes with implications for the educational intervention aimed to respond to parents’ concerns and needs for information and training.

Información de financiación

This research was supported by the University of the Basque Country UPV/EHU [EHU13/65, UFI11/04, GIU15/14], the Ministry of Economy and Competitiveness of the Government of Spain and theEuropean Social Fund [BES-2015-071923]

Financiadores

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