Facultad de Informática
Zentrum
David
Oyarzun Laura
Publikationen, an denen er mitarbeitet David Oyarzun Laura (22)
2019
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Modal Locomotion of C. elegans
29th Spanish Computer Graphics Conference, CEIG 2019
2017
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3D model management for e-commerce
Multimedia Tools and Applications, Vol. 76, Núm. 20, pp. 21011-21031
2016
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Physically-based simulation and web visualization of C. elegans behavioural experiments
Biosystems and Biorobotics (Springer International Publishing), pp. 19-29
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Virtual training of fire wardens through immersive 3D Environments
Proceedings of the 21st International Conference on Web3D Technology, Web3D 2016
2015
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Neuronal activity visualization using biologically accurately placed neurons in WebGL
NEUROTECHNIX 2015 - Proceedings of the 3rd International Congress on Neurotechnology, Electronics and Informatics
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VTS | Football: Tracking and analysing football shots
icSPORTS 2015 - Proceedings of the 3rd International Congress on Sport Sciences Research and Technology Support
2014
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A physically-based simulation of a caenorhabditis elegans
22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2014, Full Papers Proceedings - in co-operation with EUROGRAPHICS Association
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Elastic bone transformation for realistic facial animation in WebGL
Springer Proceedings in Mathematics and Statistics, Vol. 84, pp. 107-116
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Visualization of a virtual caenorhabditis elegans in WebGL
NEUROTECHNIX 2014 - Proceedings of the 2nd International Congress on Neurotechnology, Electronics and Informatics
2013
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Realistic visual speech synthesis in WebGL
Proceedings - Web3D 2013: 18th International Conference on 3D Web Technology
2012
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Advanced HCI and 3D web over low performance devices
CEUR Workshop Proceedings
2011
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MACHS: An authoring tool to create serious games for machine-tool operator training
ICETA 2011 - 9th IEEE International Conference on Emerging eLearning Technologies and Applications, Proceedings
2010
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Establishing communication channels for digital storytelling applications
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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High-realistic and flexible virtual presenters
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Multiplatform 3-D graphics: Interactive content management for multiple devices
IEEE Vehicular Technology Magazine, Vol. 5, Núm. 1, pp. 24-30
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Real time accurate collision detection for virtual characters
18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2010 - In Co-operation with EUROGRAPHICS, Full Papers Proceedings
2009
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Creating the Goodies and Baddies of the story: Specification of an interoperable and reusable avatar identity
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2008
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Preserving avatar genuineness in different display media
Mobile Networks and Applications, Vol. 13, Núm. 6, pp. 627-634
2007
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The effect of an avatar in natural interaction
Assistive Technology Research Series
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Using virtual characters as TV presenters
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)