Changing the learning process of the input/output topic using a game in a portable console

  1. Larraza-Mendiluze, E.
  2. Garay-Vitoria, N.
Actes de conférence:
ITiCSE'10 - Proceedings of the 2010 ACM SIGCSE Annual Conference on Innovation and Technology in Computer Science Education

ISBN: 9781605588209

Année de publication: 2010

Pages: 316

Type: Communication dans un congrès

DOI: 10.1145/1822090.1822193 GOOGLE SCHOLAR

Objectifs de Développement Durable